456 reviews
Content rating
Everyone 10+
50K+
Downloads
Free with a Play Pass subscription Learn more
Content rating
Everyone 10+
Fantasy Violence, Mild Blood
Learn more
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About this game

Spin Hero is a roguelike deckbuilder, where you spin the reels to decide your fate. Collect powerful symbols for your inventory, adapt and evolve your strategy, learning from defeats to unlock new possibilities and synergies.
Roguelike deckbuilder where you spin the reels to decide your fate
Updated on
Mar 13, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
  • No data shared with third parties
    Learn more about how developers declare sharing
  • No data collected
    Learn more about how developers declare collection

Ratings and reviews

433 reviews
sypherzero135
November 7, 2026
Multiple status effects need reworking. Thorns should only affect the character once per turn, not every attack for each damage type. Flames are only beneficial when paired with the detonation scroll, as they lose a third of their total stacks each turn and only deal damage once per turn; Flames need a slower decay rate, or additional status effect like frailty. As for items, golden keys have a tendency to disappear from the inventory without being used first, despite having infinite uses.
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Jonathan Donahey
October 21, 2026
Decent game, up until it decides you're doing too well and just starts openly cheating. Items suddenly provide no effect whatsoever, regardless of meeting their requirements, armor stops being counted properly to guarantee you take damage on defensive builds, and enemies mysteriously take 10% - 30% less damage than the numbers say you should do, without the enemy having a defensive buff or you having an offensive debuff. Other than that bit of lazy design, decent game for ten minutes at a time.
3 people found this review helpful
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Thomas K
October 20, 2026
It's decent and I put a few hours in. Lacks the clever design of Balatro/STS where elites/bosses specifically target build types and force adaptability. Here, the final boss is effectively a 200 defense check, and if you have that with decent offense of any sort you can win.
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What’s new

Performance fixes
Minor gameplay bugfixes